org.jbox2d.p5
Class ForceUtils

java.lang.Object
  extended by org.jbox2d.p5.ForceUtils

public class ForceUtils
extends java.lang.Object

A class to hold static methods for applying forces to bodies / shapes / objects in various ways. If you find yourself duplicating code to do things like this, then add it here!

Author:
Greg

Constructor Summary
ForceUtils()
           
 
Method Summary
 void push(org.jbox2d.dynamics.Body b, org.jbox2d.common.Vec2 dir, double force)
          Pushes a body in the specified direction.
 void pushTowards(org.jbox2d.dynamics.Body b, org.jbox2d.common.Vec2 worldTarget, double force)
          Pushes a body towards the specified location.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ForceUtils

public ForceUtils()
Method Detail

pushTowards

public void pushTowards(org.jbox2d.dynamics.Body b,
                        org.jbox2d.common.Vec2 worldTarget,
                        double force)
Pushes a body towards the specified location.


push

public void push(org.jbox2d.dynamics.Body b,
                 org.jbox2d.common.Vec2 dir,
                 double force)
Pushes a body in the specified direction.